Test Engineer • Product Manager
FSU Innovation Hub, Project Facilitator
Leading a team of over 18 students in developing an AR-integrated mobile app aimed at creating disabled parking solution on campus. My role involves facilitating design thinking and product design sessions, managing teams, resulting in a remarkable 30% increase in interest sign-ups for the project.
Fairmoney, QA Engineer
Experienced in UI and API automation testing and leading it's adoption using Cypress and Appium, achieving a 37% reduction in regression test time in six months. Managed defect debugging with tools like Chrome Dev Tools and Postman while collaborating with a distributed product team across time zones. My comprehensive testing strategies resulted in a 30% decrease in software defects, ensuring adherence to release schedules through tools such as TestRail, JIRA, Azure, and Jenkins for continuous integration.
Braudit, Lead QA Engineer
Managed a 6-person team through market research and multiple software development lifecycles using agile methodologies. Using various testing techniques and led the implementation of test automation frameworks using Cypress and TestNG. This resulted in a 50% increase in test coverage and a 22% reduction in bug recurrence rate, demonstrating my leadership skills, expertise in diverse testing methodologies, and ability to drive significant improvements in quality assurance processes.
You can proceed to view few of my curated works on the website or proceed to my Github Repository which shows a much larger array of my personal projects and works
2023 - Present
2020
Florida State University - College of Communication & Information
2025
Seminole Innovator
2024
CodePath
2024
ISTQB - International Software Testing Qualifications Board
2020
SVIC, San Mateo, California
2018
FSU Innovation Hub, Seminole Innovators - SITNE Project
Led a team of 3-Person team in design sessions to ensure the successful development and delivery of the SITNE project.
Braudit
Led and managed a multi-disciplinary team on the first iteration of MVP in a 10-person team
Babcock University Department of Computer Science
Managed student club size of 750+ students and led the debate team in debate competitions and hackathons
An AR-integrated mobile application aimed to enhance the parking experience on campus and provide accessible navigation to cater to the frustrating experience of parking among people in the disabled community.
A VR game experience for an escape roomthat allows users to explore different levels, interact with virtual objects and solve complex puzzles in order to advance.
An IOS Mobile App Allows individuals to track and measure gym progress in strength training , track progress, receive instant positive reinforcement and measure progress in strength training